DEC 2026
GROWGYM DESIGN
The Client
Grow Gym was a university group project. The brief was to design a gym management platform from scratch, covering the full picture from system architecture down to the final screens.
The Brief
A platform for running a gym. Members, trainers, and admins each needed their own view of the system, with the right tools for each role. Before any of that could be built, the design itself had to hold up: architecture, use cases, data model, and a full set of screens.
The Approach
The project ran end to end on the design side. Use case diagrams to map out what each actor could do, an ERD to lock in the data model, and a system architecture sketch to tie it all together. The Figma file was the deliverable that pulled everything into one place: separate flows for members, trainers, and admins, each consistent with the others but tailored to what that role actually needs to see.
My Part
This was a team project, and I worked across a lot of the layout side. One of the things I spent real time on was getting the Figma file properly set up with auto-layout across every screen, including cleaning up teammates' work so the whole file behaved consistently. It is the kind of thing nobody notices when it works and everyone notices when it doesn't.
What It Represents
Grow Gym was useful as a design-first project. Most of the value was in working out how the system should behave before anyone wrote code, and in producing a Figma file that the whole team could actually navigate without things breaking the moment someone resized a frame.